
LUMO
LUMO is DOBOT's all-terrain embodied humanoid, released on August 5, 2026. At 1.24 m and about 40.5 kg with 30 degrees of freedom and 130 N·m joints, it is built to walk over grass, sand and cobblestone and to move between outdoor, home and office settings. It can dance, box and even flip, recognizes emotions and offers proactive companionship, with a Standard edition on a Rockchip RK3588 and a Max edition on NVIDIA Jetson Thor.
Quick Overview & Key Facts
LUMO is a humanoid system developed by Dobot Corp Ltd in China and launched in 2026. Starting price is estimated at Approx. $15,000 – $25,000 (Standard edition); Max edition up to about $40,000. It is currently ranked #302 in most-viewed humanoid robots on Origin of Bots. It features a payload capacity of Light household and office items up to 1.5 kg per arm. Operating battery runtime is rated at 2 hours (typical motion). Primary applications include Home companion, educational assistant, sports partner, science-learning companion, entertainment and dance, all-terrain outdoor walking, and multi-scenario office and home roles.
What Can LUMO Do?
Core operational tasks and activities demonstrated or performed by LUMO.
Real-World Applications of LUMO
Industries, working environments, and deployment suitability for LUMO.
LUMO Capabilities
Inherent physical, perceptual, and cognitive abilities built into LUMO.
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Robot Specifications
Robot Timeline
Key milestones in this robot's development and rollout
DOBOT LUMO officially released as an all-terrain embodied humanoid
Showcased at IFA 2026
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Frequently Asked Questions
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Q1. What is LUMO, and what problem is it designed to solve?
LUMO is DOBOT's all-terrain embodied humanoid. It aims to break the limit of humanoids that only work on flat indoor floors by walking outdoors and indoors while acting as a companion, helper and learning partner.
Q2. What are the main capabilities and key features of LUMO?
It walks over uneven ground such as grass, sand and cobblestone, perceives its surroundings, responds to voice and touch, recognizes emotions, and can dance, box and flip. Two editions offer different onboard AI compute.
Q3. Who is LUMO built for, and which industries can benefit from it?
It is aimed at families, schools, entertainment venues, research groups and robotics enthusiasts who want a humanoid that can move between rooms and outdoors.
Q4. Is LUMO a commercial product or still a research prototype?
It is a commercial product that DOBOT officially released in August 2026.
Q5. Is LUMO currently available for purchase, and when is it expected to ship?
DOBOT lists a Standard and a Max edition with pricing on request, and some resellers show it as out of stock, so buyers should ask DOBOT or its distributors for availability.
Q6. How does LUMO actually work in real-world environments?
LUMO senses terrain and its surroundings in real time and adjusts its gait accordingly. Vision, voice and touch inputs feed proactive behavior, and higher-compute editions run heavier AI models on board.
Q7. When was LUMO announced or officially launched?
DOBOT unveiled and released LUMO on August 5, 2026 and showed it again at IFA 2026.
Q8. How is LUMO different from other robots in the same category?
Most humanoids are tuned for factory floors; LUMO is designed for all-terrain movement and human companionship. It combines dynamic skills with emotion recognition and touch sensing.
Q9. Does LUMO require additional development or customization after purchase?
Some setup is normal. Users choose an edition, configure behaviors and apps, and can add accessories or their own software depending on the edition.
Q10. What is the future roadmap or planned upgrades for LUMO?
DOBOT plans to broaden LUMO's scenarios and skills, including home companion, education and sports roles. A dated hardware roadmap has not been published.
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